For professional astronomers or serious voyeurs.
Obj, fbx, formats. Includes .duf conversion for DS.
The fbx came into DS with bits slightly unaligned (as usual). I aligned them as best I could but may need tweaking. Some parts will need to be re-textured as I doubt you have the same shaders I used, but that should be easy enough. Enjoy.
@bebe, @diviniren,
Curious how interest in a post from 18 months ago has reignited 🙄. If I were to do it over again I'd use Blender to export the .fbx to .dae and not a new .fbx, the .dae works much better without exploding and usually retains the correct texture paths.