So I'm messing around a lot with morphs from different characters. I am finding that several morphs for "realistic" characters just do not look realistic to me. I would like to stay within normal boundaries of actual people. Sure some people have exceptions but overall I would like a basic standard of what the ratio / parameters of people are. Eye size, head to body,
hands, leg length, ect... I've googled around but haven't really found a great guide. If you've come across some reference material please share. Thanks.