Shaping bizarre

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  • #2172429
    MasterCreatif
    Participant
    Rank: Rank-1

    Hello,
    I have a problem with my Genesis 8 and 8.1. When I select a pose, this is what happens to the shoulders, and if I modify it with shapes, it's even worse.
    Do you know what the problem might be? Thank you.

    2026 04 18 12 34 19 DAZ Studio 4 23

    #2172435
    sunan1977
    Participant
    Rank: Rank 6

    Never seen anything like that before have you tried redownloading Genesis 8 Starter Essentials from daz its still free maybe it will over write the faulty one (if thats what the problem is)

    #2172437
    MasterCreatif
    Participant
    Rank: Rank-1

    I'll try again, I'll get back to you.
    I think it's definitely a character I installed with a morph that's bonding with it.
    I already had this happen with G9.
    I'll try it and get back to you.

    #2172442
    sunan1977
    Participant
    Rank: Rank 6

    Does this happen with the genesis 8 and 8.1 basic female figures on their own with no morphs?

    #2172443
    MasterCreatif
    Participant
    Rank: Rank-1

    Yes, as soon as I take a pose, the problem appears
    in my arms

    8.1 on the left and 8 on the right

    2026 04 18 13 01 48 DAZ Studio 4 23

    #2172444
    sunan1977
    Participant
    Rank: Rank 6

    I think id definitely try redownloading and try to over write as a first step

    #2172445
    MasterCreatif
    Participant
    Rank: Rank-1

    It's done, nothing changes ... snifff

    #2172446
    MasterCreatif
    Participant
    Rank: Rank-1

    2026 04 18 13 07 47 DAZ Studio 4 23

    There's definitely a problem with the shoulders.

    #2172447
    sunan1977
    Participant
    Rank: Rank 6

    try this from google
    Shoulder deformation in Genesis 8 Female (G8F) when posing is often caused by "rogue" Joint Corrective Morphs (JCMs)—automated shapes meant to fix bending that are firing incorrectly due to a bad installation or a conflict with another character.
    Daz 3D
    Daz 3D
    +1
    Quick Fixes
    Identify the Culprit:
    Rotate the shoulder until the distortion appears.
    Open the Parameters tab and click the menu icon (top corner) or right-click the tab.
    Select Show Hidden Properties.
    Go to the Currently Used group and look for morphs with names like "JCM" or those ending in character names (e.g., Candace, Erin).
    Zero these morphs one by one to see which one "pops" the shoulder back to normal.
    Reset the Base Figure: If the deformation persists even on a fresh character, your base figure file might be corrupted.
    Load the Genesis 8 Basic Female into an empty scene.
    Go to Edit > Figure > Zero > Zero Figure Shape.
    Go to Edit > Memorize > Memorize Figure Shape.
    Save the change via File > Save As > Support Asset > Save Modified Assets.
    Daz 3D
    Daz 3D
    +4
    Common Problem Products
    "Big Girl Morphs": Users have frequently reported that this product can cause severe shoulder distortion when combined with standard rotations or Undo (Ctrl+Z) commands. If you have this installed, try reinstalling it or disabling its specific JCMs.
    Ultimate Natural Bend Morphs: These can sometimes create awkward deformations around the shoulder blades if not properly adjusted for your specific character shape.
    Daz 3D
    Daz 3D
    +3
    Advanced Solutions
    Adjust Rigging to Shape: If you are using a heavily morphed character, the internal skeleton (bones) might not match the 3D mesh. Go to Edit > Figure > Rigging > Adjust Rigging to Shape to realign the bones to the current mesh.
    Manual Correction: In some cases, you may need to exceed standard limits. In the Pose tab menu, select Limits > Limits Off to manually adjust the Collar and Shoulder Bend beyond their default ranges to smooth out the transition.
    YouTube
    YouTube
    +1
    Would you like to know how to permanently disable a specific rogue morph so it doesn't affect future scenes?

    #2172448
    eelgoo
    Moderator
    Rank: Rank 7

    This looks like a rogue character has overwritten your base G8F.
    I would search back to when you first noticed the issue, & look at character or morph packs recently installed beforehand.
    That will most likely be the culprit.
    Remove that from your library installation, or if you wish to keep it edit the rogue duf with Notepad++.
    Look for default morph values at '1' instead of '0'
    Then delete G8F base installation & re-install it.

    :0/

    #2172453
    MasterCreatif
    Participant
    Rank: Rank-1

    I think so too, but how do I find what I installed recently?

    #2172458
    MasterCreatif
    Participant
    Rank: Rank-1

    I searched by date in character and data.

    However, for the JCM, it partially works; when I raise my arm, it stops, but if I lower my arm, it creates a huge shoulder.

    #2172470
    MasterCreatif
    Participant
    Rank: Rank-1

    The problem is in my shoulders or chest, because when I spread my arms out a little, you can't see anything.
    Once I bring my arms back close to my body, the problem reappears.

    2026 04 18 14 57 46 DAZ Studio 4 23

    2026 04 18 14 57 31 DAZ Studio 4 23

    #2172473
    SupimPS
    Participant
    Rank: Rank-1

    If the deformations only happen when you change the pose I think it's either a JCM problem or a rigging problem. If it's JCM, you should check all the hidden morphs that become active after changing the pose and zero them one by one until you find the ones causing the problem (make sure "Preferences -> Show Hidden Properties" is enabled in your Parameters tab). If it's the rigging, you can use the Joint Editor Tool to look if the bones align properly with the model after changing the pose.

    #2172474
    MasterCreatif
    Participant
    Rank: Rank-1

    Yesssssssssssss
    By doing as you said, I found the error.
    Thank you so much!
    It was indeed a character set that was causing the problem in the AGD and BG3D products (Maddie, Ashley).
    At least for me.
    I would like to thank everyone who contributed to helping me today.
    Thxxxxxxxxxx

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