Saved support asset to my library now everything is exporting wrong

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  • #1288167
    Aftyrbyrn
    Participant
    Rank: Rank 4

    Anyone else save a morph support asset to your default library before, and now when ever you save a .duf subset file anything referencing a morph targets that folder?

    Any ideas how to stop it from doing that, or to remove it? Trying to bridge to another APP and this is effing it up (i can edit it sure, but it's annoying)

    Specifically :
    it should be
    "url" : "/data/DAZ%203D/Genesis%202/Female/Morphs/Custom/VCustomFace.dsf#VCustomFace",

    but it is getting changed to:

    		"modifiers" : [
    			{
    				"id" : "VCustomFace",
    
    				"url" : "/data/DAZ%203D/Genesis%202/Female/Morphs/aftyrbyrn%40x.com/VCustomFaceMA/VCustomFace.dsf#VCustomFace",
    				"parent" : "#GenesisFemale",
    				"channel" : {
    					"id" : "value",
    					"type" : "float",
    					"name" : "Value",
    					"value" : 0.8938814,
    					"current_value" : 0.8938814
    				},
    				"region" : "Head",
    				"group" : "/People/Custom"
    			},
    			{

    EDIT: I did remove the directory, since the morphs exist in the proper path as well. Didn't fix the save as subset/character preset issue.

    #1293557
    globalrecession2009
    Participant
    Rank: Rank 4

    Hi, I am sure that you may have already tried this but if you haven't, have you tried exporting with another daz version?
    You could maybe try exporting with beta if you have that installed and see if it still occurs?

    #1294051
    Aftyrbyrn
    Participant
    Rank: Rank 4

    I ended up blowing daz away and personal settings in %appdata%, that seems to have fixed it. I tried the other versions, which gave me the idea, since they had separate personal folders. Thx 🙂

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