Puzzeled Character conversion.

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  • #1897092
    gaver
    Participant
    Rank: Rank 5

    Hi Guys,
    Got the character converter for G9. Followed instructions to the letter

    How to convert Genesis 8 Characters to Genesis 9 using the Fit-Suit Method


    Basicly he says load a G9 Dev LOad, set to base resolution, load g8 dev load, etc..
    Till I have to export Figure as OBJ, and reimport it. I have no visible figure in my scene. checked the obj properties and had something lik 2.x MB. So there is deffinetly something there.
    Why does it not show op when iI Import it on my scene?

    #1897106
    Legolas18
    Participant
    Rank: Rank 7

    Just follow this video. It also works for G8 and G8.1

    There is an earlier version for G8/8.1, but there are some mistakes in it.

    #1897153
    gaver
    Participant
    Rank: Rank 5

    Thanx for the reply.
    I did use this vid, followed by the letter, but as said before. After exporting OBJ and then reimporting it in studio again, there is no visible figure. It is there for I see the "bracets"that surrond the figure...

    #1897156
    Legolas18
    Participant
    Rank: Rank 7

    Are you sure you are exporting and re-importing with exactly the same boxes ticked both at export and import?

    Also, did you perhaps rename the file or the .mtl file? That might cause the problem.

    #1897179
    gaver
    Participant
    Rank: Rank 5

    the same boxes ticked both at export and import?

    That's a good question. But it is past 2 at night here. will try again tommorow, thank you.

    #1897348
    InverseKinematics
    Participant
    Rank: Rank-1

    @hgaver

    It's not good to do this at early hours of the morning as I found out 🙂

    #1902249
    gaver
    Participant
    Rank: Rank 5

    Just a quick message to let you know i got it working, there was a box not tivked ( was not in the video) so after a couple off trial and errors, I got a char converted.
    Thnx for the info

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