My family and I are, in point of fact, incredibly nerdy when it comes to certain things. One of those things is our desire to play Dungeons and Dragons extensively. To that end, I end up typically making certain things for game play. When playing in person, I 3D print our characters to have miniatures that are 100% unique to each character. When playing via a virtual tabletop, I make tokens for the same.
When I’m bored, I do things with them, like in this case. This is a character I made for a campaign my father ran about a year ago. He’s a gnome barbarian named Progno (pronounced: Pro-no [the g is silent]). I designed him to be the exact opposite of Conan, hence the name (Pro opposite of Con, no opposite of an — as in, I have no apple instead of having an apple).
I decided to make a wallpaper of him for my PC, iMac and one 1440×900 for my MacBook Air. Render took about 3 hours at 2560×1440, with the only post render being the name, border, and signature.
Thank you for the badass comment. Truly. When I was making him, I wanted to take something most people consider “harmless” as far as a race goes, and turn it into the antithesis of that perception. Admittedly, when I talk in his voice, it’s a high pitched squeaky voice, but it gets fun when he’s drunk… and I do mean fun. For example, one time when he was drunk, he was walking down a corridor with walls on both sides. The corridor opened into a large room and he became convinced someone was stealing walls. So, in his high pitched voice, I had him draw his sword and declare he would protect the remaining walls from the wall thief.
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