looking for help Daz to Twinmotion

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  • #2074927
    Dim40
    Participant
    Rank: Rank-1

    Hello all,

    I am looking for someone who could help me to transfer characters into obj files so they fit twinmotion standards. This will be a payed demand

    Thank you for your private messages !

    Regards

    Dim

    #2074979
    Grouchy Old Fart
    Participant
    Rank: Rank 3

    You can do that w/o paying anyone. In DAZ Studio:

    File -> Export

    Name it {whatever name you want}.obj , if desired you can fiddle with the settings in the window that pops up, and click "Accept".

    #2074988
    Dim40
    Participant
    Rank: Rank-1

    thanks to you i will try, but it stays white (the textures does not export)

    #2075038
    Frank21
    Participant
    Rank: Rank 5

    Is there not an option to keep the maps?

    #2075039
    Dim40
    Participant
    Rank: Rank-1

    Thank you, I could not find it !

    #2075084
    ThomasBr
    Participant
    Rank: Rank-2

    Export in fbx
    Image22

    #2075165
    Dim40
    Participant
    Rank: Rank-1

    can you please help me please ? What are the settings you use to export in Obj ?

    Regards

    Dim

    #2075286
    ThomasBr
    Participant
    Rank: Rank-2

    It's not obj. It's FBX (default settings) export

    #2075329
    Dim40
    Participant
    Rank: Rank-1

    Thanks to all, thank you Thomas

    It worked !

    Unifortunatey I get the same result you showed us, a character with a fixed position. I have tried to upload the character in Mixamo but there is no skeletton to a Daz studio character so it does not work,

    Any idée to help ?

    Regards,

    Dim

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