NOTE: Reworked for a better comparison!
Here is an experiment trying to compare the same character with
1) iSourceTexture textures
2) 3D Scan store textures (ears, face and lips only) in Overlay blend mode over 8.1 textures (I needed certain details like eyes and ears from 8.1 thus avoiding retopology).
3) 3D Scan Textures in "Soft Light" blend mode (to remove shadows inherent of the 3D scanning process).
All rendered in DAZ Studio (I used front view to avoid the stupid camera distortion).
Let me know what you think!
IST Textures:

3D Scan Textures (Overlay)

3D Scan Textures (Soft Light)

AND THE WINNER IS?
