How to put edited texture map back on figure?

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    globalrecession2009
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    Rank: Rank 4

    A few days ago i was bored and exported a textured figure as fbx file.
    Then took the torso map from the exported folder and opened it in photoshop.

    I cloned the moles to make more moles on the skin and made a bit of a mess..

    I loaded the skin back onto the figure, and I saw all the moles so made some test renders.

    Today I found the test renders and thought, oh yeah that was cool, I might do that again.

    But I have gone totally blank, and cant remember how i got the texture map to show up on the figure in Daz in the first place.

    I thought i just added the edited map back via the surface tab before but that's not the case..

    I have no clue how i did it......

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