How do you handle the "sunken joint" between thigh and genital when bending?

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  • #1977725
    maryssmith
    Participant
    Rank: Rank-1

    This issue is very common when we try to bend the legs of a character exaggeratedly. In particular, it happens when using the poses in the product https://www.renderotica.com/store/sku/67632_The-Uncomfortable-BDSM-Prop-for-G8F-G9

    To illustrate this, what I circled in red color is this "the sunken joint" issue:

    1

    Does anyone know how to fix this (for G8F at least)? Are there any morphs addressing this?

    #1977745
    YanOma
    Participant
    Rank: Rank-1

    I also wouldn't mind finding a morph that would fix this issue with the more extreme forms of contortion.

    #1977815
    Bush
    Participant
    Rank: Rank-1

    I assume there is a genital prop attached to your character. I also came across this issue and most of the times it is accentuated by the genital prop. When you remove it from the character, the bending in that area looks way better.

    #1977833
    Abad
    Participant
    Rank: Rank 5

    @maryssmith, As I think, the problem is not "the genital prop", but the "model" to which you apply it... Daz has the "bad habit" of applying morphs like JMC's, etc..., and that hinders the work of "apply" to a "character", even if it is based on the "base genesis 8 Female"... If it is applied to , for example to "Babina 8, or Alenxandra 8", the topology is different..., so that the position coordinates differ "a few tenths of inches/millimeters...", but it affects the whole....
    I think the best thing would be to make a specific morph for your model... (Either with "DSF Tools" or with an .obj export, and modify it in Z-brush, or Rhino... -Sorry: Blender is called very bad with Diaz..)

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