Oh, so I recently started to fiddle with the geometry editor. I thought it was similar to hiding the layers (setting cutout opacity at 0). As long as the scene is active in Daz, the hidden geometries are invisible. Done by selecting a geometry and then right clicking on it, geometry visibility and then hide select polygons.
That portion is hidden in viewport, and even in the renders. As long as I don't close the scene. Even though I had saved it, when I load that scene back the hidden portions are back. The ones hidden by the geometry editor tool. Is there something else I should be aware of? It's messing with my scenes since I am making them in parts. And then merging them up later on.
EDIT: Kk, sorry never mind it. I guess deleting those polygons is a must. It's fine now.