Home Page › Forums › General Chat › Hairs and technical problem
- This topic has 9 replies, 4 voices, and was last updated 6 months ago by ADAM.
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August 1, 2024 at 6:00 am #2085183
Hello to my favourite virtual community.
I used in DAZ Studio "ali" vendor's 2 hairs, "Hr-172" and "Hr-181", which both create a technical problem.
Loading a saved scene with even just the "Hr-172" hair is messing up some of its morphs and rotations.
And loading a saved scene with even just the "Hr-181" hair will cause it to "explode" by messing up the initial position of the bones.These are hairs created for Poser, but I have not encountered any problems with other hairs from "ali", even older ones.
While searching for a solution on the Internet, I found that a few users had experienced similar problems with clothes among others... which they apparently could not solve.
If you have experienced such or similar problems, could you please let me know about them and possible solutions?
Thank you.
August 1, 2024 at 6:24 pm #2085269Ive not had the issue that I can recall. Ive had some hair take up so much memory I just deleted it from my files. TBH there's so much content out there I rarely find it worth trying to figure out how to fix it for more that a couple hours if I decide to try.
However Id look under the "In use" section and make sure the "hidden files" is clicked on.
Look to see if anything you didnt select is at 1-100% and might be screwing with the morphs.
Dont auto fit anything just import it into the scene and see if it still acts funny. If it does just delete it. If it doesnt maybe just manually fit it.
These of course could have nothing to do with it and are guesses
August 2, 2024 at 5:46 am #2085312@ADAM, thank you for your help.
I guess you meant "Currently Used" by "In use".
The values of all unhidden properties also seem to be the same before and after saving.And the position of the displayed bones is not altered either.
But the 3D model no longer follows the original position of its bones after reloading the scene.
August 3, 2024 at 3:39 am #2085387Yeah my terminology isn't always accurate. My go-to fix (if I cant find an issue)
Ill go into the log then delete all text. Then Ill load just the main character and read the current log to see what loaded. (usually its in the last section of the file so Ill read it from the bottom up) If something looks weird Ill locate the file and delete it and anything it references. (Ive had 2 characters so far jack up all loads)
If I think its an item Ill try the item/hair/clothes on a different character. G8M instead of G8F.
Sometimes Ill DL G?? base file and reinstall it. Not sure if that helps but it makes me feel better. Same with the item file.
If you cant find it after a few hours stop stressing yourself. delete the hair and find something similar.
August 3, 2024 at 5:02 am #2085393"If you cant find it after a few hours stop stressing yourself".
Or if you want realistic hair or undies that fit like real panties with realistic skin-pressure deformations, natural material folds and realistic draping, you could always do that with AI.
Or keep banging away with stone-age software that neither does the job you really want nor looks convincing in any respect.
Apologies to Adam @d0gg0d aka "Bigfeet" and his anti-AI jihad.August 3, 2024 at 9:36 am #2085440It's amazing how people managed to survive without the internet and cellphones for so long.
I'd be fine with touch ups and enhancing but I'd much rather have a bit more interaction than tossing an AI a word salad till it coughs up an image I'm willing to accept. Might as well sign your name to a commission in most art I've seen. Some AI art is amazing. I give more credit to the computer guessing than the person typing.
August 3, 2024 at 12:05 pm #2085467It's amazing how people managed to survive without the internet and cellphones for so long.
We had these thing called libraries and and "hanging out". 🙂
August 3, 2024 at 1:35 pm #2085471Frank21 and Fa0056, thank you for joining the round dance.
As far as I'm concerned, I am always very happy to have learned after being able to solve a 3D problem, even if I do not have time to search and find the solution.
This hairs problem really pisses me off, especially since the hairstyles are very beautiful, but there is no way I will be satisfied with other models.
There is a solution.Rereading this thread, I think I need to update it:
● Considering only one hairstyle, loading it into the scene with or without other objects does not create any problems (Picture 1).
● Saving the scene and loading it will cause the problem (Picture 2).
As seen in the pictures, the bones do not appear to be involved.
August 3, 2024 at 6:34 pm #2085495That looks like a wind morph where the hair blows to the right. Id go into the data section and delete any morph that says wind right. ( For that hair only of course )
If that fixes it add the morphs back till it does it and you know which morph sux. Or... you could just delete all the morphs and add them back till it screws up.
Alternatively you could start learning AI and sell your soul as Frank suggested
August 3, 2024 at 6:39 pm #2085496 -
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