G9 geometry only needs diffuse textures?

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  • #2052093
    31971207
    Participant
    Rank: Rank-1

    I have been a big fan of bluejaunte characters and was surprised at how much smaller the files are for G9. It turns out he stopped using normal, roughness and bump maps altogether for G9. So I took a look of Victoria 9 and Mouso's G9 characters. Victoria 9 is also smaller than 8.1 but still retains some normal maps. Mouso seems to be using the same G8 textures.

    Bluejaunte characters are highly regarded as having the best realistic textures in the G8 era and how natural his characters look in poses, and now he is basically using only diffuse files and just relying on sculpting. Not only that he's only using 4K despite Daz pushing PA to use 8K.

    This the opposite of what some blowhards on reddit claiming Victoria 9 has the best normal maps bar none but her geometry sucks, but does fit what I see as how CG characters should be progressing.

    I am in the hobby more about the progress of consumer grade CG products so should I stop fussing about textures in G9 and don't bother with G9 characters if there is a ton of normal and bump files, i.e. the PA probably didn't take advantage of the denser geometry to create the morph?

    #2052114
    eelgoo
    Moderator
    Rank: Rank 7

    I am more than happy to stick with G8 / 8.1 for the characters.

    Totally underwhelmed by G9.

    :0/

    #2052227
    Architector
    Participant
    Rank: Rank 3

    Why not try to using normal and rougness maps from other characters. DAZ original, Carboncrow or something. Maybe some of these will working together visually with the bluejaunte maps.

    #2052285
    31971207
    Participant
    Rank: Rank-1

    Will that improve anything?

    I only have layman's understanding of what normal and roughness maps add to surfaces, however, IMO bluejaunte's G8 stuff really look the most realistic so if he thinks normal and roughness maps are no longer needed for his G9 sculpts then would it be improvement to add unnecessary maps back in?

    #2052450
    31971207
    Participant
    Rank: Rank-1

    My bad. So I looked under bluejaunte's G9 character's surface configurations he's still using normal and roughness maps. The reason they were no longer included is because for G9 he just uses the base character's maps instead of making his own.

    Given bluejaunte's reputation it sounds like G9 should be easier for vendors who suck at textures to come up with better products. Not seeing it yet.

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