Hi, I have a problem, I imported in DAZ a model from a videogame. with his original ingame bones, but I don't know how make bones compatible with g8f/m poses. I tried convert the model as Actor preset compatible with G8f/m but without success, Any idea?
Honestly, I would send it to Blender. In Daz you have to use a donor figure and it's very messy and time-consuming, with manual weight map painting to boot. Maybe someone has a better option but I haven't found one yet myself. If so, I would also like to hear it. 🙂
You cant take a game model into daz and make it genesis 8 you need to export genesis 8 base to blender and then model the genesis 8 to look like the game model then use wrap3 to make the textures fit the genesis 8 model.
Then reimport the genesis 8 model as a morph for daz model.
And most important the typology can not be changed on the Genesis 8 or you cant re import int back in to daz as a morph