Dirk the Daring NEED IT NOW! (Zbrush clothes fit without breaking.. HOW??!)

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  • #1923921
    Kefka
    Participant
    Rank: Rank 3

    So I got Dirk the Daring's clothes completed. I made everything skin tight and fit without needing to use smoothing iterations.

    This is the first time I've used Zbrush. I've learned a lot but I'll absolutely END MYSELF if I just spent all this time making this outfit body conforming only for DAZ to break it the moment I try to pose the character.

    Everything but the helmet and belt/scabbard are fit to via tranfer utility. Is there a better method?

    Everything is still WIP but here is pics:

    Dirk-WIP

    Dirk-Daring-BROKE

    ANd yes, I'm going to to skeleton Dirk too, with the frayed clothing and beat up helmet/chipped sword.

    Zbrush is quite fun once you get a groove going.

    #1924878
    Richard Y.
    Participant
    Rank: Rank Overload

    Nice work!

    It's good enough to have the helmet as a smart prop under the head node. The belt can be fit to the shirt with auto follow, use ZB to give it a couple of morphs as needed.

    Giving that 'lower belt' a couple of bones for rigging might be necessary as you may need to tweak it when Dirk's pose changes.

    If the scabbard is an independent item, it's fine to be a smart prop as the lower belt's sub-node or linked by a rigid follow node. It'll be easier for posing.

    And continue to use ZB to fix garments JCMs if you even wanna a better fit~

    #1924909
    mxyzptlk
    Moderator
    Rank: Rank 7

    This looks fantastic. I wish I could add more to what @windreaver0118 said.

    #1925544
    Kefka
    Participant
    Rank: Rank 3

    Thank you both.

    Ummm... Hogwarts Legacy just came out so.... it will be awhile. LOL

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