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Tagged: daz
- This topic has 184 replies, 30 voices, and was last updated 3 months ago by scoobydude51.
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October 8, 2024 at 3:07 am #2094565
Based on the sticky thread posted by Richard on the DS forum, it seems the premier features are indeed some of the existing PA developed plugins. Luckily theses are still being sold a la carte outside the subscription.
October 8, 2024 at 4:19 am #2094571You haven't been here long sandeep but I like the cut of your jib. You are knowledgeable and talk a lot of sense.
October 8, 2024 at 5:14 am #2094572Oh, it looks like Daz Premier will have to be always connected to use those plugins.
https://www.daz3d.com/forums/discussion/704271/installing-activating-and-accessing-daz-studio-premier-features#latest
Yeah, you bet I won't be.October 8, 2024 at 5:19 am #2094573Ha ha the cloud subscription model. I (and others) told you guys this would happen.
October 8, 2024 at 5:42 am #2094576Afaik, these two items are no longer available from the store:
@frank22
The burden of using a name instead of a pseudonym.October 8, 2024 at 5:49 am #2094577Both these items are implemented as plugins i.e. EXEs and DLLs, not as DSA/DSE scripts.
This could imply that existing versions that were bought individually may not be compatible with future versions of the Studio. We have already seen this degree of coupling with GoZ and Measure Metrics plugins which gets updated with every release of Studio, rendering the previous versions unusable.
October 8, 2024 at 6:00 am #2094578And another plugin vanished from the store:
October 8, 2024 at 6:22 am #2094580It seems Daz has already promoted 4.23.0.1 into the public release channel. The product library is already updated to reflect this. However, I couldn't locate any public announcement for the release. Couldn't find any official "Genereal Release" thread for 4.23. The last comment on the existing 4.22 general release thread still refers to 4.22.0.19.
The change log at http://docs.daz3d.com/doku.php/public/software/dazstudio/4/start is also not updated yet.
Can someone confirm if these 3 plugins are still working on 4.23.0.1?
October 8, 2024 at 6:54 am #2094588I tried the Character Converter only and it still works
October 8, 2024 at 7:00 am #2094594A fourth plugin is missing:
October 8, 2024 at 10:02 am #2094618Wow! :00
Overnight the new public beta was withdrawn and a new public release made!
How now for testing & feedback?
If DS now needs to be online to use forget it.
I'm sticking with what I have!
:0/
October 8, 2024 at 10:44 am #2094620I'll bet that Poser is/are rubbing their hands with glee thinking that everyone is going to rush over, buy Poser and a ton of content. Sure.
We are now (as predicted) the archive for Studio versions and content. I'll bet we start seeing more and more folks joining in order to get the non-premiere versions.October 8, 2024 at 11:23 am #2094628If that happens, there would be more than a few users who would pay only for a month's use in a whole year to get all their year's worth of service. Daz would then have to implement some kind of rate limit to throttle such usage. Only character transformation services can be provided that way, custom sculpting and render management still needs to happen on the user's desktop. I doubt they planned through all that.
Besides, that opens up the Pandora's box of legal implications, such as those involving proprietary or third party assets. Not everyone would be comfortable uploading their custom assets to Daz, especially when Daz has a foot in AI. We have already seen this with the Adobe user base.
Edit: Nevermind, I think I saw a post which anticipated these features to be provided as an online service to avoid piracy. But I can't locate that post. May be it was in the official forums.
October 8, 2024 at 11:59 am #2094631Enshittification rules then! 🙂
October 8, 2024 at 12:31 pm #2094643I have got the impression that this release is more geared to winning over new users than supporting established customer base.
So 4.23 will work offline?
:0/
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