Anyone know how to do this so the morphs import into 3dxchange and iClone?
I've followed this:
When the character imports into 3dxchange, it's base Genesis 3. Any applied morphs are gone.
How about exporting BVH from iClone or 3dxchange back into DAZ? When I try that, the fbx loads onto the Genesis 3 figure, but the limbs bend in weird ways and the motion doesn't work correctly.
The goal is to animate a Genesis 3 character in iClone 7.