convert 8.0 to 8.1?

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Viewing 6 posts - 1 through 6 (of 6 total)
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  • #1692645
    Blade
    Participant
    Rank: Rank-1

    after applying the shape preset, the character's face looks different.

    #1692833
    bob
    Participant
    Rank: Rank-1

    look in the current morphs used and see if there is another head shape morph overriding the gen 8 shape
    it is in the peramaters tab

    #1692959
    Blade
    Participant
    Rank: Rank-1

    no, there isn't one. i think it because the 8.1 base has different polygons in the mesh. in my eyes 8.1 is a different character, and with sellers creating products exclusively for 8.1 cements that even more so, a year from now the ratio of products for 8.1 that doesn't work with 8.0 will be a lot higher.

    isn't there a way to make daz think the dialed character is using 8.1 even when it isn't?

    #1693277
    31971207
    Participant
    Rank: Rank-1

    Look at current morphs but make sure you unhide the hidden properties. I've had the same problems and they are all characters with their own unique expressions in its morph folder. For some stupid reason when G8.1 load a G8 head morph it will dial up those unique expression morph to 100% and hide it in the parameter tab.

    G8.1 use the same mesh as G8.

    #1693388
    Blade
    Participant
    Rank: Rank-1

    i appreciate the help, thanks. i checked the hidden parameters and that's not it.

    for some reason the problem is with the shaping preset. it doesn't save the character as it should.

    when i apply the shaping preset to 8.0 it's dissimilar to how the character should look in the same way as when applying it to 8.1

    why would the shaping preset save incorrectly? everything looks checked when saving.

    #1693467
    Blade
    Participant
    Rank: Rank-1

    applying the character preset worked, only took Daz an hour...

Viewing 6 posts - 1 through 6 (of 6 total)
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