Characterize in MOBU a non-human...

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    Normally, I work with Autodesk MotionBuilder. Apparently, there are no problems with Genesis-type "bipeds", given in a HIK retarget....The problem lies in animals or dinosaur-like creatures, with tails, etc...and that is not swallowed by my Maya or Mobu. "Characterizing" a character is essential to making a eratget. Does anyone know how to do this?

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