Changed to 64-bit Daz, now shaders don't work on geoshells

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  • #678126
    mug
    Participant
    Rank: Rank 3

    Hi all,

    The title pretty much says it all. I used to use shaders on geometry shells regularly. I had some problems with Daz a while back, and they suggested I change to 64-bit from 32-bit. That solved the problem, but now I cant use shaders on geoshells anymore.

    If I want to achieve the "encased in white plastic" look, I have it nailed!

    Rendered versions still show the plain white.

    Anyone else encountered this? Any suggestions?

    Thanks!

    #678229
    duckface
    Participant
    Rank: Rank 3

    wtf Changed to 64-bit? its 2018

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