Me?... offended by nudity LOL? You've got 9 characters in there I suspect some of them are static 3D models, which work very well. The lighting you used to highlight the main character could have been obtuse but you've managed to blend it into the scene quite naturally. For a scene like this I would have used the same skins for everyone, saves on VRAM and the very tanned/brown woman looks a bit out of place.
There are 4 characters, the rest is "prop people". Smart tip about saving Vram, never thought of that. As you know skins and light are a pest some times. There is a lot of lighting in the scene itself ( used only scene light), but I used a ghost light on the main char, else her face would be to dark.