Bug in Ultimate Skin Moisture?

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  • #1860309
    Bacon Smoke
    Participant
    Rank: Rank 3

    Any time I use USM the original or the new 1.2 version it doesn't work properly. Immediately upon applying the shell to ANY G8F figure it turns about half of the skin dark black. You only see it when you render it or view it in IRAY preview. I even loaded an empty scene with nothing but a freshly loaded Genesis 8 Female and it does the exact same thing. Anyone else seen this or figure out a fix for it?

    #1860334
    Legolas18
    Participant
    Rank: Rank 7

    Have you made sure you are loading the proper geoshell?

    There should be a G8.1 and a G8.0 and they have different material zones.

    Also, I think you need to assign materials while having selected the geoshell in the Scene and Materials tab.

    #1860418
    Bacon Smoke
    Participant
    Rank: Rank 3

    Thanks for your response. Yes, I verified I am using the right geoshell and I was sure to select the geoshell when I applied the materials. The black skin issue appears the moment I apply the geoshell and persists even after I apply the material.

    Here is a sample image:
    https://i.postimg.cc/SNdMLm6C/sample.jpg

    #1860421
    Bacon Smoke
    Participant
    Rank: Rank 3

    Okay, I found the issue after a few hours. Under parameters there is a setting called "offset distance" which is how far out the geoshell is from the actual surface. All I had to do was bump that setting up a couple and it immediately fixed the problem. This is also handy if you have multiple geoshells on a character. You need to make sure the geoshells are not at the same offset distance. Everyone else may have known that, but in case you didn't, there you have it.

    #1860569
    enjoyify
    Participant
    Rank: Rank 6

    Thanks for updating us on the fix. Geoshell Offset is something I often forget to look at, so I appreciate the reminder.

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