Fluidos for Daz Studio [UPDATE]

Fluidos for Daz Studio [UPDATE]

Fluidos for Daz Studio [UPDATE]
FLUIDOS for Daz Studio is a powerful fluids simulation plugin for Daz Studio. It’s fast, versatile and user-friendly.

It can simulate whitewater, waves and whirlpools for great scenes, or viscous fluids like oil, honey and syrup that buckle and coil. From a droplet to an ocean. Inflows and outflows.

With FLUIDOS, you can add multiple forces that act on the liquid. Or put solid obstacles into the flow, including your favorite 3D characters, pets and other creatures.

Cover your figures in water or chocolate.

You can stop the simulation and resume or extend it later.

Good for animations or still scenes, Iray or 3Delight.

Compatible with Windows only.

What's Included and Features

Compatible Software:
Daz Studio 4.10
Windows 64 and 32 bits
Manual included
Two basic example scenes
Fluidos:
Isotropic and anisotropic particle to mesh conversion
Whitewater simulation
Point, torque, gravitational and surface forces
Autosave and load state of a simulation
GPU accelerated velocity advection using OpenCL
Accurate viscosity for buckling, coiling, and rotating liquids
Sources and sinks of liquid
FLIP fluid simulator
Multiple simulations in a scene

Notes

This product includes:
1 Win 32 Bit Installer
1 Win 64 Bit Installer
1 DSON Core Installer
1 Tutorial Installer
*********************************
[UPDATE version 1.1]
*********************************

Changes in version 1.1

Fixed these bugs:

The first time a scene was saved, the childs of the Domain got unparented.
Disabling OpenCL was incomplete, the engine searched for OpenCL devices before the starting of simulation.
When Domain was rotated from default, the Source/Sink nodes didn't follow Domain properly.
When Domain was rotated from default, the diffuse particles didn't orient to camera.

New Features:

Flow force to simulate wind over liquid.
Linear force for special effects.
The user can select the second GPU, if exists, as the OpenCL device.
The old baked files can be erased before running a new simulation (by setting ON "Erase baked files" in Main Settings of Domain).
The user manual was extended.

https://www.daz3d.com/fluidos-for-daz-studio

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