Dynamic AI System v1.0 (4.27, 5.0)

Dynamic AI System v1.0 (4.27, 5.0)

Dynamic AI System v1.0 (4.27, 5.0)

Technical Details
Features:

Create complex paths with various options
Create and execute any actions on NPC, from playing simple animations to interfering into gameplay logic
Full blueprint support, doesn't require C++ knowledge to expand and use the system
Condition Query System which will make your NPC react to world changes
Easy implementation to new and existing projects
Documentation & Demo level with over 30 usage examples to quickly get started
Clear and commented code & blueprints
Supports saving & loading state of NPC
Full runtime changes support for NPC to change their behavior in runtime
Supports Multiplayer
Code Modules:

DynamicAISystem (Runtime)
DynamicAISystemEditor (UncookedOnly)

Number of Blueprints: 34

Number of C++ Classes: 16

Network Replicated: Yes

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Additional Notes:

This is a plugin with code/gameplay logic, not a stand-alone project
Assets from the preview video of the village are not included

https://www.unrealengine.com/marketplace/en-US/product/dynamic-ai-system

File Hosting: Google Drive

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