dforce - Cheeky - Genesis 8

dforce - Cheeky - Genesis 8

dforce - Cheeky - Genesis 8

Show off your playful side in this cute little frilly top and skirt combo. dforce is required.

Cheeky Includes:
1 Top for Genesis 8/8.1
1 Skirt for Genesis 8/8.1
Detailed Textures
Bump and Transparency Maps

Materials:
8 Iray Materials for the Top
8 Iray Materials for the Skirt

Top Morphs:
AdjustBreasts
AdjustShoulders
CTRLBreastsImplants
CTRLBreastsNatural
FBM Karyssa 8 Body
FBM Kaylee 8 Body
FBM Mika 8 Body
FBMAiko8
FBMCharlotte8
FBMEva8
FBMExpandAll
FBMFitnessDetails
FBMFitnessSize
FBMGirl8
FBMHonni8
FBMLatonya8
FBMMonique8
FBMOlympia8
FBMSahira8
FBMTasha8
FBMThin
FBMVictoria8
FBMVoluptuous
FBMZelara8
Longer
PBMBreastsCleavage
PBMBreastsDiameter
PBMBreastsDownwardSlope
PBMBreastsGone
PBMBreastsHeavy
PBMBreastsPerkSide
PBMBreastsShape01
PBMBreastsShape02
PBMBreastsShape03
PBMBreastsShape04
PBMBreastsShape05
PBMBreastsShape06
PBMBreastsShape07
PBMBreastsShape08
PBMBreastsSize
PBMBreastsSmall
PBMBreastsUnderCurve
PBMBreastsUpwardSlope
PBMHipBoneSize
RightShoulderDown
LeftShoulderDown

Skirt Morphs:
SkirtAdjustHips
AdjustTopRuffle
Expand
FBM Karyssa 8 Body
FBM Kaylee 8 Body
FBM Mika 8 Body
FBMAiko8
FBMCharlotte8
FBMEva8
FBMFitnessSize
FBMGirl8
FBMHonni8
FBMLatonya8
FBMMonique8
FBMOlympia8
FBMSahira8
FBMTasha8
FBMThin
FBMVictoria8
FBMVoluptuous
FBMZelara8
PBMGlutesSize
PBMGlutesUpperDepth
PBMHipBoneSize
PBMHipSize
TopRuffleLonger
UnderRuffleLonger

dforce is required. when using dforce I recommend applying your body shapes at frame 15 to allow the outfit time to settle around the morphs this is especially useful when using unsupported shapes. Adjustment morphs can be used before or after simulation as needed. Ideally you should apply your pose at frame 30, in some cases you may want to add extra frames after 30 to allow the cloth more time to settle. Some poses may require adjustment. Should you experience mesh explosions check for any parts of the G8 figure intersecting with itself during the animation. This is the most common cause of exploding mesh.
For best results use animated instead of current frame in your simulation settings.

Clothing loads with dforce settings already applied. You can adapt them to your liking by changing them in the surfaces tab. Other body Morphs will work using autofollow technology. Smoothing can be increased to improve the look of autofollow on more extreme body shapes. Some adjustment may be necessary in extreme poses or with extreme body shapes. Adjustment morphs are included to help with these situations as well as with posing. Autofollow morph results vary.

https://www.renderosity.com/rr/mod/bcs/?ViewProduct=154698

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