COMBAT FURY v1.3.2 UE5.6

COMBAT FURY v1.3.2 UE5.6

COMBAT FURY v1.3.2 UE5.6

Combat Fury is a full-fledged combat system, including parrying, dodging, enemy AI and various combat mechanics that will help you design your combat system in a timely fashion.

Patch 1.3.2 Date: July 10, 2025

Hot fix: Dual Weapons Spawn/Holster, Un-aimed projectile, Enemy AI stuck on Idle, Gameplay camera for 5.6, Attack AnimMontages Order.

None GASP Player character added with basic locomotion.

Patch 1.3.1

Hot fix: AI jumps on uneven landscapes, finisher spams, weapon data refresh button added...

None GASP AI character added.

Enemies Spawner.

Update 1.3

GASP integration.

Gameplay Camera compatible.

Weapon/HP interactable.

Enemies attack group coordination.

Enemies Health progress bar.

Enhanced input support.

Enemy ai component redesign - Improvement

Companion AI - Experimental

Patch 1.2.2

Fixed all known bugs.

Patch 1.2.1

Reworked Lock On Component

Fixed few bugs.

Update 1.2 Showcase Video

Introducing Magic combat features, from projectiles, spell casting to AOE abilities.

Added 2 combo types, buffered and non buffered combo style.

Air combo ability with air launch attack.

Introducing QTE Component for animation interactions, finishers/counters and world interaction.

Damage overlay

Enemies are able to finish/counter the player.

Overall code clean up and bug fixes.

Features:

Combo buffering

Hitbox

Hit reactions and block reactions (Directional) also, based on attack strength

Finisher / Executions, Air /Jump finisher (Finishers supports characters with different skeleton)

Counter attack mechanic

Parry mechanic

Lock on enemies - 3 types - Free look, Free pitch only, Lock control rotation

Directional dodging and rolling system

4 custom made dodging anims

Levelling system - XP and skill points

Skill system - Skill video preview (UI)

Character stats - Lives count, HP, Stamina, and Fear (Posture)

Melee weapon system - Support dual weapon state

All combat mechanics are based on the current equipped weapon. All you need is just animations for your weapons state

Enemy AI

Boss AI

Camera closeups for finishers, counter attacks and special attacks

Example anims and VFX included

... and more!

If you are looking for a reliable combat system for your project or for quick prototyping, this is the right system for you. It will save you a lot of time and on top of that, it will meet or exceed your expectation.

If you have more questions about this product please reach out.

https://www.fab.com/fr/listings/0650782c-d86f-40a5-a35d-0432f4dc4b5a

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