BMW M3 GTR (NFSMW 2005)

BMW M3 GTR (NFSMW 2005)

BMW M3 GTR (NFSMW 2005)

-- BMW M3 GTR (NFSMW 2005) --

ZoneGFX Exclusive

Requirements

DAZ Studio
Dimidrol's Carbon Fiber for DAZ Studio

An E46 GTR came to life in February 2001, powered by the P60B40 a 3,997 cc V8 producing 493 hp (368 kW; 500 PS).
Unlike the straight-six powered M3 versions, which were outpaced by the Porsche 996 GT3, the racing version of the E46 M3 GTR 16 was
very successful in the American Le Mans Series (ALMS), entered by Schnitzer Motorsport.

Two Schnitzer Motorsport GTR cars saw a comeback in 2003 at the 24 Hours Nürburgring,
winning 1–2 in 2004 and 2005, as well as entries in the 24 Hours Spa.
Onboard coverage recorded in 2004 Hans-Joachim Stuck, Pedro Lamy, Jörg Müller and Dirk Müller on the Nürburgring and Spa-Francorchamps.

The car is widely known to be portrayed as the main character's car with a distinctive blue and silver livery
in Need for Speed: Most Wanted, Carbon and makes an appearance in Need for Speed: World,
Need for Speed Most Wanted 2012, Need for Speed No Limits, Need for Speed: Edge, and Need for Speed: Heat.
It is the most fabulous car in Need For Speed franchise.
It is also appeared in 2008 racing game GTR Evolution with 500 hp.

File List

Items (Contains the DAZ Scene)
OBJ File (.obj version with complete textures)
Runtime (Cache of Dimidrol's Carbon Fiber for the carbon fiber textures)
Textures (Texture files for the car)

How to use:

1. Extract all files in desired location.
2. Import the DAZ scene
3. Select the car and change all the surfaces in the Surfaces tab
4. *OPTIONAL* Change the DRIVER cutout opacity to 0
5. Change the render settings to your needs
6. Go race with Razor

"How's your car running?" - Ronnie, NFSMW 2005


Required Product:Carbon Fiber - Iray Shaders

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