I don't know if I'm explaining it very well but I have a model of an Instant Pot, when I add the printed texture to it, that comes out reversed. I'm not sure what settings I have to change to make it readable. Any help would be appreciated.
If eelgoo's suggestion doesn't work, you can also head into Surfaces, scroll down to tiling, and change the setting to negative, i.e. change the 1.0 to -1.0. It should flip the image. Depending on the orientation of the image, which you don't specify, it could be either the horizontal or the vertical that requires negating.
Of course opening the image in your image editor and flipping it should also do the trick permanently.