Hi, every on i should of put a bit of context on, with the stills LOL. These still from a animations from ue5, rather re-rendering the frames I edited the once that had down, that's why one has some motion blur. In regards to the lighting it's very heavily contrasted mainly because of colour space Acesgc - .709, and photoshop didn't handle that to sRGB very well. Tried to middle out without introducing banding. I added dust particles as of my refence footage, had this in shadows as was reflecting light this was attempt at replicating this effect. However I agree the effects isn't great, so made new dust system which is really good but expensive to run as is using volumes instead of sprites. Thanks for all the compliments