[ Unreal Engine character ] Modular Orcs
A. PRODUCT INFORMATION
Technical Details
Character: 1 MasterBlueprint and 8 example NPC Blueprints
Character Parts
~60 SK meshes
~ 140 PBR Textures: Albedo, normal, ORM (ambient Occlusion, Roughness, and Metallic) and tint masks
~60 Materials: Including 4 Master Materials for items and hairs
Maps: 1 Overview
Other: UE4 Mannequin with slightly modified UE4 skeleton (added sockets)
Scaled to Epic Skeleton: YES
Rigged: YES
Rigged to Epic Skeleton: with additional tmp face rig - baserig based on Epic skeleton
Animated: No Animation included
Number of Characters: 40 parts
Vertex counts of characters: 30-60k a
Morph targets –programming BP part prepared :
All glovers and Chests are shipped with basic morph positions The system is easily expandable to bring in your own creations if you'd like to change items dynamically - for your hero character
Recommendations:
Export Hair or Chest pieces to your prefered DCC packages and adjust them to fit the desired Helmet piece
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Supported Engine Versions
$300.00
4.26 - 4.27, 5.0 - 5.1
Download user manual and Install the library! here
B. COMPATIBLE SOFTWARE
C. THINGS NEED TO BE ATTENTION
All assets are bought in official stores. Also, I got it from my friends. By using my materials you need to accept the following terms:
1: Materials provided for educational purposes only. You can always support the developers by making a purchase in the official store.
2: Do not share documents externally. For your personal use only.
3: I will not be responsible for all issues related to the material I share when there are unintended problems (copyright claims, claim of ownership...)
https://www.unrealengine.com/marketplace/en-US/product/modular-orcs
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