[ Unreal Engine character ] Modular Orcs

[ Unreal Engine character ] Modular Orcs

[ Unreal Engine character ] Modular Orcs

A. PRODUCT INFORMATION

Technical Details
Character: 1 MasterBlueprint and 8 example NPC Blueprints

Character Parts

~60 SK meshes

~ 140 PBR Textures: Albedo, normal, ORM (ambient Occlusion, Roughness, and Metallic) and tint masks

~60 Materials: Including 4 Master Materials for items and hairs

Maps: 1 Overview

Other: UE4 Mannequin with slightly modified UE4 skeleton (added sockets)

Scaled to Epic Skeleton: YES

Rigged: YES

Rigged to Epic Skeleton: with additional tmp face rig - baserig based on Epic skeleton

Animated: No Animation included

Number of Characters: 40 parts

Vertex counts of characters: 30-60k a

Morph targets –programming BP part prepared :

All glovers and Chests are shipped with basic morph positions The system is easily expandable to bring in your own creations if you'd like to change items dynamically - for your hero character

Recommendations:

Export Hair or Chest pieces to your prefered DCC packages and adjust them to fit the desired Helmet piece
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Supported Engine Versions
$300.00
4.26 - 4.27, 5.0 - 5.1

Download user manual and Install the library! here

B. COMPATIBLE SOFTWARE

phan mem tuong thich ue5

C. THINGS NEED TO BE ATTENTION

All assets are bought in official stores. Also, I got it from my friends. By using my materials you need to accept the following terms:
1: Materials provided for educational purposes only. You can always support the developers by making a purchase in the official store.
2: Do not share documents externally. For your personal use only.
3: I will not be responsible for all issues related to the material I share when there are unintended problems (copyright claims, claim of ownership...)

https://www.unrealengine.com/marketplace/en-US/product/modular-orcs

File Hosting: Mega.nz

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