Eye problem

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  • #1586665
    Cage
    Participant
    Rank: Rank 3

    Hi everybody.
    I'm using Iray Ghost Light Kit 3 and getting this issue: (when using only spotlights, it doesn't happen)
    eyes
    How can I fix this without getting dull non reflective eyes? Would really appreciate some help.

    Some things I've tried but didn't resolve it,
    *different eye materials
    *placing the ghost light in different locations.

    #1587167
    Anonymous
    Inactive
    Rank: Rank-1

    Fabiana includes some planes parented to the face in her light packs. I use them in all of my renders to give some emphasis to the face and eyes.

    Also this gives great results. I've used the G3 version a lot. The G3 one is on the site.
    https://www.renderosity.com/mod/bcs/twizted-reflections-g8/121794/

    #1588237
    Cage
    Participant
    Rank: Rank 3

    Huge thanks guys. With your help the eyes look pretty much perfect now. I really like using IGLK3, it adds a vibrance to the color that I haven't been able to replicate from other light sets or with Photoshop. Speaking of, I'm not good with Photoshop, creating a small reflection highlight is easy enough, but adding a pupil in the right location and not have it look unnatural is currently above my skill level. Needless to say, Photoshop and I don't quite see eye to eye yet, but I have found it very helpful in fixing light damage on objects.

    The main fix used here is a cornea reflection from Natural eyes for Genesis 8. I also added an iris material from it which gives a more rounded pupil, and added the default scelera. Increased eyes cornea bulge under shaping to 100% for better reflectivity from an added spotlight and overall realism. Had to use some options from Real eyes for Genesis 8's readme to make it less resource intensive. This is what it looks like now:

    eye fix

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