[ UE5 ] Shooter Rifle Animations
Technical Details
Features:
Rgged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Number of Animations: 49, being:
6-direction walk (fwd diagonals are achieved through blending fwd and laterals in BlendSpace)
6-direction walk aim (fwd diagonals are achieved through blending fwd and laterals in BlendSpace)
6-direction jog (fwd diagonals are achieved through blending fwd and laterals in BlendSpace)
6-direction run (fwd diagonals are achieved through blending fwd and laterals in BlendSpace)
6-direction crouch walk (fwd diagonals are achieved through blending fwd and laterals in BlendSpace)
6-direction crouch walk aim (fwd diagonals are achieved through blending fwd and laterals in BlendSpace)
1 idle
1 idle aim
1 crouch idle
1 crouch idle aim
1 reload empty chamber
1 reload loaded chamber
1 fire
1 fire aim
1 equip
1 unequip
1 jump start
1 jump loop
1 jump end
Number of animation montages: 1 (fire montage that splits firing in loop section and end section)
Number of BlendSpaces: 4, being:
1 standing idle -> walk -> jog -> run
1 standing aim idle -> walk
1 crouch idle -> walk
1 crouch aim idle -> walk
Number of AimOffsets 1D: 2, being:
1 idle
1 idle aim
Animation types: In-Place (no Root Motion)
DOWNLOAD: MEDIAFIRE
https://www.unrealengine.com/marketplace/en-US/product/rifle-anims
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