[ UE5 ] Knight Zweihander (5.1)
Technical Details
Please attach the weapon model with "Weapon_r" , and return the location and rotation to zero.
Scaled to Epic skeleton: Yes
Rigged: Yes
Rigged to Epic skeleton: Yes (Modified version)
Animated: Yes
Number of Animations: 195+(In-place)195+ (Root Motion)
Animation types (Root Motion/In-place): In-place and Root Motion
Supported Development Platforms: All
Supported Target Build Platforms: All
MEDIAFIRE DOWNLOAD
https://www.unrealengine.com/marketplace/en-US/product/knight-zweihander
File Hosting: Other File Hosting
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