[UE5.0] Arid Landscape (NANITE) By ScansLibrary
This package has been developed specifically for UnrealEngine5. New technologies Nanite and Lumen are used in the project. This product supports Nanite and Lumen for Unreal Engine 5.0+.
This package is more suitable for Visual Productions, Film etc. projects. Detailed landscape area is 750m X 500m.
16km2 of landscape for game projects will be released soon.
Arid Landscape Ecosystem is based on the "Semi-Arid Climate" biomes.
This package was created by scanning the full ecosystem. 3D Assets are scanned according to the world scale and the PBR is calibrate. Each 3D Assets comes with meticulously optimized polygone, UVs and LODs. Atlases were calculated using 120 different LED light sources and Surface scans baked over 200 million polygons. This is a complete kit, designed specifically for creating huge, yet detailed environments in your UnrealEngine 5 project.
Features:
100% Scanned Assets ( Arid Landscape Scans )
Scanned Landscape
Optimized Materials
Up to 8K texture resolution
Procedural Road Texture
Volumetric Clouds
Spline Road Blueprint
Scanned Road Mesh
Scanned Traffic Signs
Number of Meshes:
Scatter Meshes: 52
Outcrop Rocks: 12
Cliffs: 3
Assembly Rocks: 3
Medium Rocks: 16
Small Rocks: 53
Background Mountains: 4
Detailed Terrain Meshes: 25
Road & Signs: 4
Waterflow Meshes: 3
Small Roks: 19
Plants:
Bush: 11
Bush Scatters: 12
Grass: 25
Grass Scatters: 21
Ground Cover: 16
Juncus : 3
Number of Materials: 8
Number of Instance Materials: 40
Number of Textures: 155
Physically-Based Rendering: Yes
Texture dimensions: the majority of assets use 8192x8192 Albedo, 4096x4096 Normal and 2048x2048 HRA (HeightMap, Roughness, AO) textures
Collision: Yes
Vertex Count Nanite Meshes: ~ 1.2 Million (Rock,Outcrop,Scatter,Cliff)
Vertex Count: ~5500-750 (rocks), ~600-50 (plants)
Plant LODs: 1-4 Levels of LOD
Intended Platform: PC ,PS4, PS5, XBSX, XBSS
Platforms Tested: PC
https://www.fab.com/listings/e4995c40-ea60-4d26-8ec9-0b923765614d
File Hosting: Other File Hosting