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UE 5.7/5.8 - AdventureGameLocomotionSystem V2.0.0 | (Project Files) [No Replication, only Windows]
Adventure Game Locomotion System (AGLS) v2.0 is an extensive framework designed to provide a solid foundation for creating full-fledged single-player third-person games. The project's content was inspired by game series such as Uncharted and The Last of Us, while also introducing many unique mechanics of its own.
βοΈThe project is based on C++ (6 C++ plugins), but modifying the source code is not required β changes can be made entirely through Blueprints.
Not all animations are included in the project (list), but they are not required for the project to function.
The project is compatible only with Windows systems. Packaged only on Win 11.
The entire system is NOT replicated.
πββοΈAll animations (~ 2.7k files) rigged to UE4 Mannequin, but project include real-time retargeting to UE5 Manny (compatible with Metahuman skeleton structure)
Size to download ~2.6GB zipped
β οΈ NOTE: AGLS is a highly complex and extensive framework. It includes many features that extend the default systems available in the engine. Working with it efficiently and making modifications requires substantial experience with Unreal Engine.
AGLS, Advanced Game Locomotion System, Jackub
https://www.patreon.com/JakubW/posts/ue-5-7-5-8-v2-0-170625540
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