DVA Fan Art 3D

https://simp6.jpg5.su/images3/kjj2spc106f7fce32841194f.jpg

DVA Fan Art 3D

It was built in maya 2016 and rendered with Arnold. The model has .mb and .fbx formats. The Scene was illuminated by area lights and hdr env. The lights and materials are Arnold. The model doesn't contain body

The model was originally builded and rendered maya 2016. For back-compatibility scene was resaved and tested in maya 2014. scene created using Arnold renderer. All preview images was made with included .mb (scene) files.

Plugins Alsurface was used for character skin shader. and included help file introduced how to install the plugin.

3d model pack directories:

.. root directory contains readme and maya scene files

\images

\scene

\previews

\fbx . . *.mb main geometry objects (curves, shapes and additional objects not counted):

Head (~4404 vertexes, ~4432 faces unsmoothed)

Headset (~49793 vertexes, ~34508 faces unsmoothed)

Eyes (~9534 vertexes, ~9723 faces unsmoothed)

Coat (~1904068 vertexes, ~1880384 faces unsmoothed)

Necktie (~312874 vertexes, ~308808 faces unsmoothed)

Hair, brows and lashes are curves

Included textures:

Face_tex.tga (4096x4096 24bit)

Face_spec.tga (4096x4096 24bit)

Face_ref.tga (4096x4096 24bit)

Face_bump.tif (4096x4096 24bit)

Eye_tex.jpg (4096x4096)

Dress_tex.jpg 4096x4096)

Necktie_tex.jpg (4096x4096)

EfastcrueX

https://www.turbosquid.com/3d-models/body-character-3d-1547409

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