Modular Medieval NPC Unreal Engine

Modular Medieval NPC Unreal Engine

Modular Medieval NPC Unreal Engine

Technical Details
Technical Details

Character:

- 3 Blueprints (1 base class, 2 child classes)

- 10 NPC example Blueprints

Character Editor:

- 3 Blueprints

- 9 UMG widgets

- 17 Additionals (textures, materials, mesh and structure)

Character Parts:

- 13 Blueprints (11 Data Asset base classes, 1 BP Function Library and 1 BP Macro Library)

- 129 PBR textures: albedo, normal, ORM (ambient [O]cclusion, [R]oughness and [M]etallic) and tint masks

- 94 materials (including 2 Master Materials for items and hairs, plus 92 material for actual meshes and tint samples)

- 44 meshes with 1 LOD

- 44 Data Assets

- 44 Thumbnail textures for Character Editor

- 13 Additionals (Data Tables, Enums, Structures and a Render Target for the thumbnails)

Maps:

- 1 Overview

- 1 Thumbnails Capture Scene

Other:

- UE4 Mannequin with slightly modified UE4 skeleton (added sockets)

- 3 simple scenery assets

Scaled to Epic skeleton: Yes

Rigged: Yes

Rigged to Epic skeleton: Yes

Animated: Yes (Epic's default animations)

Number of characters: Arbitrary amount of variations per customization. 3 core types (villager, spiritual, citizen)

Vertex counts of characters: 13-20k

Texture Resolutions: 2048x2048 (PBR textures)

Supported Development Platforms:

- Intended: Windows, Mac, PS4, Xbox One, Android, iOS

- Tested: PC

https://www.unrealengine.com/marketplace/en-US/product/modular-medieval-npc


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