The future of character creation and animation – iClone 8
iClone 8 is a massive innovation for motion creation and editing. The new Motion Director system debuts game player controls to pilot characters, apply motion triggers and dynamic cameras to direct scenes in real-time. Motion editing with automatic blending tools, motion layer editor, footstep locking, and new visual enhancements are ready to help power your next production.
Let’s start exploring the iClone 8 New Features Introduction in this article with iRender team!
Besides providing a smooth pipeline to mainstream animation and game engines, iClone’s real-time render has been enhanced. iClone 8 can also connect to NVIDIA Omniverse – an RTX GPU-based path-trace render engine, which supports USD (Universal Scene Description) data architecture for collaborative design projects. With it, users will be able to generate commercial-quality visuals directly from iClone 8.
The following are the new features revealed in Part One of Work-in-Progress Preview:
Motion Director – Play to Animate
Enhanced Real-time Visuals
Performance & Productivity
Real-time / Path-Traced Render with NVIDIA Omniverse