Hardware Monitor

Hardware Monitor

Hardware Monitor

You can read out a lot of hardware information. Some automatically as text or graph. For some hardware information like CPU/GPU utilization, Powershell is run in the background.
Other programs can be started via Blueprints. For example, you can also run the ping command or start all possible .exe files.
I took benchmark values for CPUs and GPUs from the Internet and converted them down to a scale from 0 to 100. Based on this score, you can automatically set graphics settings or calculate the hardware requirements.
With this plugin you can open the Windows file dialog to choose a file or directory.
There are various file functions.

Determine the hardware and its performance capability
UI text and graph elements for FPS, FPS by Frametime, CPU and GPU Usage
Launch other Programs
Native file dialog to select files and directories
CPU and GPU score to set graphics settings
AES encryption and decryption
Different directory and file blueprint nodes
Primarily for Blueprint projects but include C++ Source for C++ Projects
Documentation

https://www.unrealengine.com/marketplace/en-US/product/hardwaremonitor

File Hosting: Mega.nz

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