I noticed recently that a batch renderer for Daz was uploaded here (https://www.renderosity.com/rr/mod/bcs/batch-renderer-for-daz-studio/110993). I have been using the one that's available on Daz's official website (https://www.daz3d.com/batch-render-for-daz-studio-4-and-rib) for quite some time now, and was curious what the differences between the two were.
In particular, one of the big issues I have with the Batch Renderer provided on Daz's official website is that it doesn't seem to be able to clear VRAM usage, meaning that the further into the render que you get, the more it slows down performance, and the more likely it is to fall back to CPU.
Does the batch renderer from Renderosity solve this issue, and does it offer any other improvements worth considering? I would like to know the answer to this before spending my points on something I might not need.
Thanks in advance!