skin texture

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  • #2043143
    PatrickBateman
    Participant
    Rank: Rank-1

    Does anyone know how I can make my characters' skins look like that?

    #2043145
    gaver
    Participant
    Rank: Rank 4

    All is possible in DS, but skin has a lot of sliders that influence texture and colour.
    If it is texture you are after. in the parameters tab, if you select the whole figure
    General>mesh resolution
    there are two sliders
    Subdivision Levels
    SubD Level
    The higher you set those, the more detail you will see, but every time you move the slider up 1 point, the mesh is doubled ( if I am not mistaking), so the higher, the more computerpower you need.

    #2043147
    PatrickBateman
    Participant
    Rank: Rank-1

    I tried what you told me but I can't get that smooth skin like the one in the picture.

    #2043154
    John09
    Participant
    Rank: Rank-1

    Skin like this comes a good combination of skin tones and lighting. What skin tones and lighting did you try? Is that model (or skin) available here?

    #2043159
    gaver
    Participant
    Rank: Rank 4

    Daz Studio Community Skin Workshop

    Maybe this is helpful, it is better to understand than to get lucky 😉

    #2043235
    PatrickBateman
    Participant
    Rank: Rank-1

    I don't know, the artist uses that skin on all his characters and it looks great.

    #2043371
    John09
    Participant
    Rank: Rank-1

    Well, Then you have to play with lights and skin settings to get the hang of it.

    Also, if you don't mind NSFW pic, look up "ambient-avalancher" in deviantArt. They use a lots of different characters with different light set to get these type of oily smooth skins. The best thing is that, they give details what type of resources (char, skin, light, accessories etc) are used in those pictures. (You might have to scroll down a lot to get past the recent Ai images, but look for images done before 2023)

    Here is a sample link: [NSFW picture]

    Ambient-Avalancher

    #2043390
    Architector
    Participant
    Rank: Rank 4

    Hi @patrickbateman

    The smoothness on the skin tone depend on the skin normal maps and the HD morphs. Try to change normal maps on the surface tab from another characters(same genesis version)and try different vendors skin maps. This is a long time to discover the difference between skin maps. You can try HD morphs change on the parameter tab if you have already installed a lot of characters with HD morphs. Have fun! 🙂 😀

    #2043553
    PatrickBateman
    Participant
    Rank: Rank-1

    ok but how can I use a texture from another model if it has a different skin tone than the one I want to use?

    #2043617
    Architector
    Participant
    Rank: Rank 4

    If you want to use only that skin what you posted, just change only the normal maps on the surface tab.

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