Now You Can Add Custom Content (beta)

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Viewing 15 posts - 16 through 30 (of 60 total)
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  • #576512
    Amber
    Participant
    Rank: Rank 6

    @d0gg0d:
    "something I don't have"
    serious? you're HERE, you have anything/everything that could be needed! :p

    #576550
    ADAM
    Participant
    Rank: Rank-1

    @amberkat

    May have been a poor choice of words.

    Perhaps something thats not installed or it relies on a item not included.

    We are testing a forum section not content.
    If we are beta testing items and characters I dont think there should be a points charge.

    I was lucky enough to have a member send me a dress they made to test it. I gave feedback on a few places to improve. They made those and sent it again. It worked fine after that.

    Something along these lines both parties benefit.
    I have a one of a kind custom dress somewhere on my HD.

    It would be cool also to have something like an open software program but an item. People could download it add improvements and re-upload it. Almost like a resource.

    These are all thing probably out of the scope of what this section was designed for. Im just rambling ideas Id like to see.

    #576566
    Hunter
    Keymaster
    Rank: Rank 4

    @cowrie

    Yes its okee i think 😀

    #576767
    Herecles
    Participant
    Rank: Rank-2

    Heres a packaging tut by SickleYield:
    https://sickleyield.deviantart.com/journal/Tutorial-Packaging-Testing-Your-Own-Product-577051650

    Though a more up to date video tut would be preferable if anyone comes across any.

    To be clear regarding points for custom content. Does the custom content need to be packaged with at least textures to be eligible for points, or can you just create kitbash pieces to upload as FBX/OBJ without textures and charge points for these types of content?

    #576817
    Shinteo
    Participant
    Rank: Rank 4

    What about copyrighted items?

    Can I, for example, take Chun-Li's model from Street Fighter V, fit it to a Daz figure, and upload here?

    #576917
    Hunter
    Keymaster
    Rank: Rank 4

    You can add anything you make
    Daz/poser content
    3DMax Model etc
    Obj model
    Background pack, Brush, Or anything related to Graphic and 3D artwork
    Also you can uplaoad game content like unity game model
    I hope you guys understated 😀
    What ever you can make you can submit and get user feedback.

    #576933
    PhantomF4
    Participant
    Rank: Rank 5

    I believe copyrighted material is only illegal if you make monetary gains on it. And the last time I checked, Walmart won’t take ZoneGFX points for payment.

    #577016
    ADAM
    Participant
    Rank: Rank-1

    Just a matter if time till ZoneGFX points are worth more than Bitcoin.

    #577029
    Anna
    Participant
    Rank: Rank-1

    What about DAZ characters that were modified from the base figure into a specific model?(i.e not by blender or zbrush but by daz itself and all the morphs used to make new characters)

    #577033
    PhantomF4
    Participant
    Rank: Rank 5

    @anna2123

    I think the problem with that is that if we don't own the same morph package that you use to create the character, we will get errors when we try to open up the character. Someone correct me if I'm wrong.

    It's like that flaw DAZ Studio had (or has) when you try to complete the beach volleyball tutorial, and the Genesis 2 model throws up errors because it utilizes the "Beautiful Bends" product that wasn't included in Studio.

    #577045
    Anna
    Participant
    Rank: Rank-1

    I guess that wouldnt work either but would it work if i made a character using Daz morph packages (i try to get all of them in the case i need to make a specific character for someone) and exported to obj with the materials included in the figure(so you dont have to apply them yourself)
    I did that for someone once and they didnt find any problem with it(then again they actually use the model they just wanted one made as a reference for their own character)

    #577057
    PhantomF4
    Participant
    Rank: Rank 5

    And then use the Transfer Utility tool... yes, I think that would work.

    #577058
    Anonymous
    Inactive
    Rank: Rank-1

    cant you bake morphs? If not im a genius and we need to find a way.

    #577089
    Anna
    Participant
    Rank: Rank-1

    Can you bake morphs, i've never tried that

    #577092
    Anonymous
    Inactive
    Rank: Rank-1

    I don't think you can. But i know a man who can certainly write a script for it if its possible of course.

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