Genesis 9 Issues with Supremoomega's Lara Croft

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  • #2065966
    SinisterSh0t
    Participant
    Rank: Rank-1

    I'm having issues using this G9 Model.
    https://www.renderhub.com/supremoomega/lara-croft-shadow-of-the-tomb-raider-for-g9

    I got it because it looked impressively detailed, along with a vast array of clothing and props included with her. However when I try to build her within daz studio, the moment I apply her Body Shape she becomes deformed.

    Lara Body Deform

    I'm not quite sure how to resolve it. And because of that, I haven't been able to go much further with her. So I'm not sure if there are other issue's I've yet to run into yet.

    I'm curious what could be going on. I have very little experience playing around with G9 Models.
    I've only interacted with G3 and G8/8.1 Models in the past.

    Have any of you used this Model Before?
    Did you come across the same problems? were you able to resolve them?

    Perhaps you lot could take a look at it?

    Lara Croft Shadow of The Tomb Raider for G9

    #2065981
    TheDamnThing
    Participant
    Rank: Rank 5

    The model has 3 shape options: body and head OR body+head
    Either use both green ones, or ONLY the red one 🙂 If you apply all 3 at once you get the result above
    Screenshot 271

    #2065991
    SinisterSh0t
    Participant
    Rank: Rank-1

    Weird.

    But the thing is It's occurring whether I do the whole shape apply or just the head and body toggles. So I'm still stuck. idk, maybe i'm missing something here.

    I do know i'm getting some texture errors. But i made sure to place the files in the right areas.

    I'll try to figure it out. Got a feeling something else installed in interfering.

    #2065997
    Pharrell Williams
    Participant
    Rank: Rank-1

    Go to "parameter" tab and click on "Currently used" to see what morphs are being dialed in. Also check preferences(The icon with a trianngle and 4 lines)>Show hidden properties

    #2066063
    Abad
    Participant
    Rank: Rank 5

    Check all body morphs in parameters/actor. Without a doubt, you have a 100% level morph, which is corrupting the figure. Does the same thing happen to you with the original Genesis 9 base?

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