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October 4, 2024 at 9:34 PM #2094069
The G9 androgynous mesh, lacks mesh density in different areas specific to both male & female.
Reports on the limb posing suggest that the rig isn't as good as it should be?:0/
October 4, 2024 at 9:35 PM #2094070Yes, that face does look good! 🙂
October 5, 2024 at 10:25 AM #2094134G9 base is not even androgynous: it's obviously female looking, albeit one that doesn't meet popular standards, with the face of Leni Parker in Earth: Final Conflict, but with more boobs. The body ratio is so ridiculous with the base legs being shorter than the torso, making them all look like short persons, and unfortunately most creators didn't even seem to care, bringing us more of these short-legged men with Parker's face, a face that seems impossible to erase from the base, unless we go for the box-shaped heads with minuscule eyes and exaggerated facials that some think look realistic, even with the strongest morphs. And then there's the elephant in the room, the eyes that are not even fit to the body, and with any morphs can get out of the sockets or stop rotating, as with that eye morph that is included in Color Galeria's CGI Charles, which will fuck up all your G9 eyes until you remove that godawful product. Nah, I don't care who does what to G9 anymore, my use of them is very minimal because the Facegen plugin works better with G9 than it does with G8, and I am building a collection of Memoriam of people who have passed. Otherwise, I use G8, and hope they start listening to people for G10, or another company takes over the market of 3D characters production.
October 5, 2024 at 12:03 PM #2094148Well, that actually sounds like a step in the right direction anyway. :0/
October 5, 2024 at 12:11 PM #2094149So if I am following you correctly, you are currently working on G8.3F?
That is a combination of G3F feet, G8.1 body & G9 head?
October 5, 2024 at 12:40 PM #2094154So you are effectively basing it on G9 & refining it rather than a similar approach on G8F?
October 5, 2024 at 12:45 PM #2094157OK. Whilst I would like to see the result, I am reluctant to install all the G9 bloat TBH. :0/
October 5, 2024 at 1:54 PM #2094167@gelstat
seems that you tried to respond to my comment but then you realise that your wrongOctober 5, 2024 at 5:21 PM #2094185Decent mesh density in the appropriate areas. 🙂
October 8, 2024 at 7:44 AM #2094600"G9 base is not even androgynous: it's obviously female looking, albeit one that doesn't meet popular standards, with the face of Leni Parker in Earth: Final Conflict, but with more boobs. The body ratio is so ridiculous with the base legs being shorter than the torso, making them all look like short persons, and unfortunately most creators didn't even seem to care, bringing us more of these short-legged men with Parker's face, a face that seems impossible to erase from the base, unless we go for the box-shaped heads with minuscule eyes and exaggerated facials that some think look realistic, even with the strongest morphs. And then there's the elephant in the room, the eyes that are not even fit to the body, and with any morphs can get out of the sockets or stop rotating, as with that eye morph that is included in Color Galeria's CGI Charles, which will fuck up all your G9 eyes until you remove that godawful product. Nah, I don't care who does what to G9 anymore, my use of them is very minimal because the Facegen plugin works better with G9 than it does with G8, and I am building a collection of Memoriam of people who have passed. Otherwise, I use G8, and hope they start listening to people for G10, or another company takes over the market of 3D characters production."
I'm agree with that.
October 8, 2024 at 11:13 PM #2094703How can I get that armpit skin fold in G8/G9? These little touches in armpit, elbows and knees are keys to the look of a soft body.
https://www.renderhub.com/forum/images/202409/38642166f90553e03e44.56711342.jpg
The skin folds and creases product for G3/G8 by Zev0 resembles more sagging skins rather than soft but tight body.
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