I've never been interested in animating in DS, mainly because of the time it takes, but I made a short one (48 frames) to see how my system (RTX 2080) handles it. It turned out OK but waiting 30 minutes for 1.3 seconds of video only confirmed my initial opinion... just don't have the patience or hardware for it.
@frank22 Was meaning to ask, is this one of the Havanalibere walk animations? Or something else?
Also, are the bounce morphs/anims part of the set, or custom (via spring dynamics or something)?