Extreme Pbr Nexus (Blender Addon)

Extreme Pbr Nexus (Blender Addon)

Extreme Pbr Nexus (Blender Addon)

Elevate Your Creativity with Extreme PBR
I’m thrilled to introduce you to Extreme PBR Nexus, an addon that I’ve developed with passion to simplify the world of 3D materials, which I’ve continuously improved over 4 years of development. Extreme PBR aims to free you from the worry of tackling Blender’s nodes. I’ve designed an intuitive interface that significantly simplifies the management of over 1800 materials.

Docs
https://extreme-pbr-docs.readthedocs.io/en/latest/main_panel.html

Texture Paint between materials
You can achieve this with just 3 clicks! Explore the simplicity of easily painting between materials with any material from our extensive library of 1800+ materials.

Car Paint
The Car Paint Material in Extreme PBR Nexus has been improved a lot, and is now extremely realistic. You can go from simple paint to metallic paint, complete with metallic flakes, just like in reality.

Realtime Animated Water
Finally a quick and easy water material! The water is animated automatically, and can be easily edited. Check out this short animation using the water material:

Blend Materials Along the Z-Axis
This innovative feature enables seamless blending between all the materials in the library. You can mix them starting from the top or the bottom

Worn Edges:
With the new “FX Layer” system, it’s now possible to easily create worn edges in Cycles and Eevee.

Displace/Microdisplace ready:
Displacement is always ready for all texture–based materials, so you can turn it on or off whenever you want. Everything is based on the native, non-destructive Blender technology (modifiers).

Create your scene:
A comprehensive collection of over 1800 materials is waiting for you in this ready-to-use library. The huge variety of materials can be blended together to significantly enhance your creations. As an example, check out the intricate brick displacement in the rendered image below that showcases the library’s potential.

Fast and Easy:
Managing the 1800+ materials is now simple, and we’ve also made it really easy to mix and paint the materials.

Subsurface always ready:
Subsurface scattering (SSS) simulates how light penetrates objects such as plastic, rubber, and human skin. This effect is now ready to use in all Extreme PBR materials.

Surface Imperfections:
With the FX Layers system, realistic imperfections are just a few clicks away, like these scratches and fingerprints

Shader Maker Video:
With just a few clicks you’ll have a video screen with your video already loaded into the material, so the ‘cathode ray tube’ effect is always ready to use.

Mix materials with any black and white mask
With the new FX Layer system, it’s easy to mix materials in your black and white image.

Baking made easy – ready to export your painted material to UE and other 3D Engines
Once you’ve painted your object, you can easily bake it and export it to Unreal Engine or other 3D engines.

Simple UV map manipulation:
The Mapping Menu allows you to manipulate the UV’s scale and rotation as well as slide maps on the X-Y (UV) axes on the fly – super useful for those who do architecture and interior design. We know how important it is to work visually!

Shader Overlay
Since Extreme PBR 4.0.200, we’ve made it possible to mix all the materials in your scene with the new “Shader Overlay” system. This means you can apply any material to all the selected objects, allowing you to create an animatable gradient effect between your chosen material and the original object materials. You can also use the “Invisible” material from the Extreme PBR library to create “Cut Plane” animations.

Pro Pack (Library size 185Gb Approx.):
Extreme PBR Nexus + Default Library (1800+ Materials ½k, 1k, 2k, 4k, 8k ) 49 exapack files

If you choose a lower priced version and decide to upgrade to a more expensive one later on, you’ll only pay the difference.

The core of Extreme PBR Nexus is the same in all versions!

If you have a video card with less than 4GB of RAM, I do not recommend choosing the 8k version, because rendering with your GPU will probably exceed the VRAM, resulting in a black screen.

If you have the space on your disk, you might consider the 8K version – it’s great resolution and only occupies +/- 185 Gb of space.

https://www.blendermarket.com/products/extreme-pbr-addon-for-blender-279-2

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