EmberGen 0.7.5.2 Beta [full activation] Win10 x64

EmberGen 0.7.5.2 Beta [full activation] Win10 x64

EmberGen 0.7.5.2 Beta [full activation] Win10 x64

Create Stunning Fire, Smoke,
and Explosions in Real-time.

*EmberGen for Games
EmberGen is currently used in over 150 leading game studios. Our games specific workflow has been battle tested in production. From fire and explosions, to energy and magical effects, we have you covered. Not only does EmberGen allow for real-time iteration, but its ease of use and built-in texture export features are unparalleled.

*Effortlessly Generate Flipbooks & Sprite Sheets
EmberGen has a flipbook workflow unlike any other simulator in the industry. Generate game-ready, fully assembled flipbooks in seconds, then preview your flipbook animations with our inspector tool. Need to make a change? No problem, it’ll only take a few seconds.

*Iterate with Unprecedented Speed
We get it: simulations and renders usually take forever to get right. That's why we built EmberGen. Unlike other software, it uses the full power of your GPU—so you can simulate and render volumetric phenomenon in real-time. Not only does EmberGen produce game-ready flipbooks in seconds, it now allows you to create iterations easier and faster than ever before. Utilize random seeds to generate new iterations with rapidity. Do note that all simulations are deterministic, so you can be sure the simulation is the same each time you open your project.

*Instantly Export Game Ready Data
Export an array of game-ready data types with no special setup required:

Final Renders
Motion Vectors
6 Point Lighting
Normal Maps
Depth Maps
& More!

*EmberGen Features:

Real-time Simulations
Harness your GPU to edit simulations in real-time.

Import Animated Meshes
Import FBX and Alembic files for use as emitters and colliders.

Import Cameras
Import FBX cameras for pixel perfect compositing.

Export Image Sequences & Flipbooks
Export in EXR, PNG, and TGA file formats.

VDB Exports
Need to render your volumes elsewhere? No problem!

State of the Art Volume Rendering
Utilize our renderer for high quality results instantly.

Looping Simulations
Easily loop your simulations with just a few clicks.

Over 85 Demo Projects
Learn EmberGen by dissecting our presets.

Professionally Designed UI
The best UI you have ever used in any software, period.

***** ***** *****
Minimum System Requirements
-Desktop or Laptop PC
-Windows 10 (7 & 11 currently do not work)
-Quad-core Intel or AMD processor, 2.5 GHz or faster
-NVIDIA GeForce GTX 1060 series video card or higher. AMD Cards are supported as well.
-8 GB RAM
*The better your GPU is, the better your performance will be.

***** ***** *****
0.7.5.3
- Fixed VDB export crashes
- Fixed frame ranges for animated mesh imports
- Improved scaling of imported meshes
- Added a button to auto-center mesh to first frame of animation
- Added new post-processing modes and parameters for stylization
- Added the ability to remap color ramp in post-processing
- Added 'unlit' mode which should speed up rendering in the scene viewport
- Added various shapes and parameters to Burst Shapes, and fixed some related bugs
- Added the Emitter Smoothness parameter for controlling shape smoothness
- Fixed various bugs and made improvements to rendering, lighting, colored smoke, and shapes
- Fixed filename and filepath handling which was causing file saving issues and crashes
- A lot of under-the-hood changes have been going on to make way for some exciting things in the future!

0.7.5.2
- Make sure your drivers are up-to-date to avoid known crashes on older drivers
- [hotfix] Fixed crash related to FBX/camera imports
- [hotfix] Brought back the Particles Physics tab
- [hotfix] Fix an off-by-one looping issue
- [hotfix] Fix a crash related to colored node graph comments

===== ===== =====
Note: I have tested this out on a old HP15 potato; it will in fact run with lower graphics specs than stated, but it will be painfully laggy.
Below GTX 1060 is not optimal, but workable.
But it exports awesome VDB files and animation sequences that can be used in DAZ's new Simple OpenVDB Volume Shader.
~Amber

https://jangafx.com/software/embergen/

You need to Register Or Login to see the Download link.
Register
To report this post you need to login first.

Leave a Comment

 

Post You Might Like