Character Development for Visual Stories

Character Development for Visual Stories

Character Development for Visual Stories

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If you’re building a 3D character, have you struggled to find a consistent method to make sure they are distinctive and recognizable? Or are you just using trial and error….feeling your way to a possible result?

Drew Spence has solid experience in building dozens of 3D characters, including those for his Force Six Annihilators graphic novel series. In this tutorial, he’ll show you his approach to developing distinguished and memorable characters, with Daz Studio at the heart of his workflow.

Included is a bonus tutorial that provides a great foundation for understanding basic elements of a character as well as character archetypes.

Content for this 3D Character Development Tutorial Includes..

Building your story world
Identifying characters and roles
Who is your character design aimed at?
Character strengths and weaknesses
Define the character’s “look and feel”
15 Recommended products for developing characters in Daz Studio.
Writer and reader perceptions of characters
Making the character distinctive
Real world checks on your character
Dealing with an ensemble of characters

Bonus tutorial : Creating Compelling Characters by Peter von Stackelberg (part 1 only)

Our understanding of the characters is shaped by the actions they take
Elements to understanding a character
Key Properties of Characters
The Characters Populating Your Storyworld
Major, Minor and Placeholder Characters
Character Archetypes
Avoiding Clichés and Stereotypes
Raising the Emotional Stakes
Why is it important that characters be distinctive?
What makes a character distinctive looking?
What keeps characters from looking distinctive?
Purposeful Resemblances
Challenges In Distinctive Features
How characters are typically differentiated
Ways to test your cast’s distinctiveness

https://www.daz3d.com/character-development-for-visual-stories

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