Chaos.Corona.11.with.Material.Library.for.3ds.Max

Chaos.Corona.11.with.Material.Library.for.3ds.Max

Chaos.Corona.11.with.Material.Library.for.3ds.Max

The software developer Chaos Czech a.s., is part of Chaos Group, is pleased to announce the availability of Chaos Corona 11 for Autodesk 3ds Max

Easily create stunning bathrooms, kitchens, walls, and floors with procedural tiles thanks to the Corona Tile Map.

You can now use bitmaps or procedural maps to define the colors of the tiles and repeat, randomize, or even tessellate an image onto the tiles, depending on your needs. The Corona MappingRandomizer and MultiMap now come with ôby tile idö modes, so that you can randomize results by each tile if desired.

Corona Tile Map also lets you create multiple inputs and outputs, which means one tile map can be used to control results for color, glossiness, bump, displacement, and more, rather than having to keep several different tile maps in sync.

Define upper and lower limits for scattering, creating more realistic and captivating nature scenes with Scatter Altitude.

For example, you can set upper and lower limits for treeline, and waterline, and scatter some clouds around mountain tops without affecting the lower part of the scene.

https://corona-renderer.com/

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